Showing posts with label art direction. Show all posts
Showing posts with label art direction. Show all posts

Tuesday, October 20, 2015

Set Dressing

Shooting this week! I'll be getting through the first part of the film—everything above water. I'm excited to finally get a chance do some set dressing too. 

#GiantStatus

Monday, July 13, 2015

Compositing Test

I'm super excited about the way this comp test turned out. This is a great guide for future shots and gives me a few ideas for changes I can make.

Wednesday, March 25, 2015

Environments

Below are a few environment renders, set elements, and a shape language guide. I still have a few more environments to get though, but I'm starting to really nail down the look and feel of the film.

The coral reef will be my most fabrication heavy environment. This set is also the bit of fabrication that I am looking forward to most. I'm going to begin sculpting the bones out of foam this week.
This environment will be the first layer explored by the puppet. I'm debating if I want to animate the branches as stop motion elements or in After Effects using the puppet tool. I think I'll do a few tests to figure out which aesthetic fits the film best. Furthermore, this render helped me to identify my influences for surface textures. Mary Blair is my primary influence. 

Assets to help me define my render style. I'm going for painterly, but graphic in silhouette.

I'm still playing with my shape language—finding that fine line between graphic and geometric. Primary influence: Cloudy with a Chance of Meatballs 2.