Assets to help me define my render style. I'm going for painterly, but graphic in silhouette. |
I'm still playing with my shape language—finding that fine line between graphic and geometric. Primary influence: Cloudy with a Chance of Meatballs 2. |
Assets to help me define my render style. I'm going for painterly, but graphic in silhouette. |
I'm still playing with my shape language—finding that fine line between graphic and geometric. Primary influence: Cloudy with a Chance of Meatballs 2. |
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